Have you ever seen the show "How It's Made"? If not, it is a show that features how all types of different products and things are made and constructed. It helps fill in the blanks when you wonder about "what goes into making something like that". Well Buick is doing a similar thing by the showing how a new Buick is created? If you are like us then you want to see how this generation of Buick Enclave models from Ferguson Superstore (located at 1501 N Elm Place Broken Arrow, OK 74012) came to fruition.
As the best selling crossover out there today, Buick Enclave for 2012 is already a best selling product, and the auto maker tries hard to build off that previous success. But you can't rehash the same old design year after year. New generations bring refreshed technology on board all Buick models, and better fuel economy and handling is key to keep sales going strong.
Lead sculptor at GM, Nick Barkley, worked on the original Enclave, and came back for 2013's variant. Utilizing full-scale clay models, as well as computer animation, Barkley created a mash-up of old angles that grab attention, along with updated ideas which can improve the aerodynamics of a vehicle.
"Buicks have been some of the toughest work I've done because they are so sculptural," said Barkley. "There are so many concave and convex forms. To make an organic, hand-shaped look show through the forms is both difficult and rewarding."1
What's the most-challenging element of Enclave's design? Barkley says it's the traditional waterfall grille. It has gone through many changes over the years, but needs to meet both the design team's standards and manufacturing capabilities. Barkley notes the production version remains true to early clay mockups.
Enclave, or any other vehicle from Buick and GM, is the result of hard work from a team - designers, sculptors and engineers. Buick has seen yet another success with 2013 Enclave, so stay tuned for the next generation update.
Source: 1http://www.motorauthority.com/news/1075979_behind-the-scenes-look-at-buicks-design-process
Comments